
P-T

This is an Archmage and Prophet spell that will
allow them to pass through
a door as if it were open.
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Usage : cast 'poison' <victim | food |
drink>
Duration : Level hours, or permanent on food and drinks.
Casting poison on food or drink (containers) will poison it. Eating
poisoned food/drinks will poison the person eating or drinking.
A person who is poisoned will suffer damage every hour, lose strength, and
gain less points than usual.
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Usage : cast 'poison sense' [target, object]
Duration : Instant
This spell will allow you to sense the presence of poison in food, drink, or
another person.
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Usage : cast 'portal' [arcane name]
Duration : 2-3 Hours
This spell creates a magical gateway between the caster and the target.
This allows people to travel from one place to the other by typing
'enter portal'.
See Also: Arcane
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Usage : cast 'powerball' [target]
Duration : Instant
This is a powerful air wizard spell. A ball of pure magical energy is
directed at the victim causing much damage.
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Usage : cast 'power heal' [target]
Duration : Instant
This powerful curative spell cures 200+ points of damage.
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Usage : cast 'prayer'
Duration : Instant
This spell bestows the effects of a bless on everyone in your group.
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Usage : cast 'probability' [self only]
Duration : Instantaneous
This spell will randomly change your location to somewhere on the mud.
There is no guarantee other than it will not teleport you into a DT.
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Usage : cast 'project force' [target]
Duration : Instantaneous
This spell throws a mental projection at the target, causing damage.
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UUsage : cast 'protection from evil' [self]
Duration : 24 hours
The abilities of this spell HAVE been defined!!! This protects you from
attacks from aggressive evil mobs.
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Usage : cast 'protection from good' [self]
Duration : 24 hours
The abilities of this spell HAVE been defined!!! This protects you from the
attacks from aggressive good mobs.
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Usage : cas 'psionic blast' [target]
Duration : Instantaneous
This spell turns the mental energy of the psionicist into a large blast at
the targets mind, causing both damage and possibly confusion.
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This spell allows you to recharge a wand or
staff.
Note: Recharging an item too much can result in an explosion.
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Usage : cast 'refresh' [target]
Duration : Instantaneous
This spell returns some of the targets spent movement points.
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Usage : cast 'relocate' [target]
Duration : Instantaneous
This spell will teleport you to the target of your spell. This only works
if the mob in question is summonable, and can be seen by you.
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Usage : cast 'remove curse' <victim |
object>
Duration : Instantaneous
Will remove a curse on carried objects or any persons in the room.
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Usage : cast 'remove poison' <victim | food
| drink>
Duration : Instantaneous
Will remove the affects of poison from a victim or an object.
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Usage : cast 'sanctuary' [self]
Duration : 4 hours
When protected by sanctuary you will only receive 1/2 the normal damage
caused by a particular blow.
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Usage : cast 'sense life'
Duration : Level hours.
NOTE : Can only be found on objects
Allows the caster to sense the presence of a player or monster in the
room which is hiding. The true identity will remain hidden however.
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Usage : cast 'shield' [target]
Duration : 24 Hours
This spell turns the air around the target into a shield, which effectively
lowers the targets armor class by 2.
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Usage : cast 'shocking grasp' <victim>
Duration : Instantaneous
This spells delivers quite a shock from the casters hands to the victim.
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Usage : cast 'shooting stars' [target]
Duration : Instantaneous
This spell causes a swarm of shooting stars to fall upon the victim, causing
massive damage.
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Usage : cast 'silence' [target]
Duration : 3-4 Hours
If the victim of this spell fails his save, his vocal cords will sieze up,
making it impossible to cast spells.
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Usage : cast 'sleep' <victim>
Accumulative: Yes (Duration)
Duration : 4 hours + level/4
If failing saving throw versus spell, the person will fall asleep.
A person who is affected by sleep can only be awakened if attacked.
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Usage : cast 'slow' [target]
Duration : Instant
This spell slows the victim's metabolism causing them to get less attacks
per round of combat.
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Usage : cast 'spiked stones' [target]
Duration : Instantaneous
This spell causes a field of spiked stones to spring up under the feet of
the victim, knocking it down, and causing some damage.
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Usage : cast 'stasis field' [self only]
Duration : Level Dependant
This spell creates a near impermeable field around the caster, effectively
lowering his AC by 2.
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Usage : cast 'steaming breath' [target]
Duration : Instant
This spell causes a a small cloud of steam to appear around the victim doing
damage.
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Usage : cast 'sticks to snakes'
Duration : Instantaneous
This spell will turn a stick carried by the druid into snakes which will then
attack the target before returning to stick form. NOTE: This spell does
require the caster to have a stick in his inventory.
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Usage : cast 'stinking cloud' [target]
Duration : Instant
This spell causes a cloud of noxious gasses to cover the victim doing damage.
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Usage : cast 'stone skin' [self only]
Duration : Level Dependant
This spell turns the casters skin into stone, making it much more difficult
to do damage to the caster.
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Usage : cast 'strength' <victim>
Duration : Level/2 + 4
A person will gain 2 strength points.
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Usage : cast 'summon' <victim>; answer
<summoner>
Duration : Instantaneous
This spell will summon the given victim, however the victim has a
say in his being summoned. The victim must answer the summons
within 2 minutes or the summons will be cancelled. Being as mobs
can not answer a summon they are unable to be summoned at all.
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Usage : cast 'summon elemental'
Duration : Indefinite
This spell summons a creature from one of the elemental planes to assist the
caster in adventuring.
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Usage : cast 'summon steed'
Duration : One Mud Day
This spell calls upon a mighty steed for the caster to "ride". This
will
lessen the movement used.
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Usage : cast 'sunray' [target]
Duration : Instantaneous
This spell causes a ray of holy light to come down from the sky damaging the
target if it is evil.
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Usage : cast 'teleport' [self]
Duration : Instant
Teleport (with error) will instantly transfer you to another location
in the world. This location is random, and thus there will always be
a risk of landing in a fatal location (NOT a DT).
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Usage : cast 'tempest wind' [target]
Duration : Instantaneous
This spell causes a very powerful gust of wind to strike the target, damaging
it.
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Usage : cast 'tentacles'
Duration : Instantaneous
This spell causes tentacles to spring up out of the WATER and grab everyone
in the room, dragging them to a sitting position.
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Usage : cast 'tsunami'
Duration : Instant
This creates a large wave which harms any mobs in the room. This spell only
works on the water.
